So let's take a look, though, at these corners. Now, you'll see that the corners are turning into an octagon and I don't want that. So this is where we use shape hints and they're just like the ones in Flash. And then in the tools properties panel, we have the icons here for different kinds of hints. We can apply contour hints, zone hints, pencil hints, vanishing point, appearing point and you're probably in despair right now, but the good news is for most of these I think you only have to worry about contour hints, so I'll select that. I don't think we need to worry too much about hiding them yet because we haven't made them. I'm not going to bother with this feature or this feature here, which I think is overkill for our purposes. And we have a lovely one here called suggest hints so let's see what it suggests. I'm going to click on that and click on the drawing and then hit suggest hints. And it has suggested two: one here and one here.
![how much is toon boom harmony premium how much is toon boom harmony premium](https://cdn3.toonboom.com/wp-content/uploads/2021/01/07105802/Him_Head-1536x864.png)
And these are contour hints and let me show you how I know that. If I manually put one in, select a contour hint. I'll put it in there just by clicking on the line. And you'll notice, too, that they're numbered which is really nice. We're not limited to those tiny A B C D E F's that are very hard to see. If it's got this yellow text, it's a contour hint. Zones will basically control color areas if you have a color area problem and they're in this little wishy bluey-green color. And then pencil hints, let me put one down there. So as you can see, you can see at a glance, and you can have all of these kind of hints on the one image. One other note about shape tweening and morphing is that you can't morph a line to a brush. You can only morph a line to a line and a brush to a brush. So let me see by putting those hints back into the second frame and let's cross our fingers, maybe they'll work. And I think the different color, I'm using the wrong kind I think. So let me make sure that I am using a contour hint. And this is really behaving itself very nicely. So I'll just click on here to do one more.
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Okay, so you're probably also familiar with another problem that we have when we do this in Flash where we have a series of hints here. Toon boom harmony advanced vs premium series# I've labeled these A, B, C, D so if I click on the next one, you'll see in the parameters field as B and then C and then D, but I need to have more hints, obviously, not just from A to B, but from B to C. And at this point, you usually end up either having to split your work onto two layers in Flash or have one keyframe have a bunch of zeros and zeros and ones and ones that are the end of one cycle and the beginning of another and it can be really confusing. Great news is Toon Boom Harmony has a much nicer way of separating these and it's really simple. So if I click on this frame, or any of these, even to the final one, these are the A to B hints. If I click on the third frame, the C drawing, and then toggle backwards, I'm not seeing any hints.
![how much is toon boom harmony premium how much is toon boom harmony premium](https://2.bp.blogspot.com/-Q41hItYtpR0/WEljJhnywHI/AAAAAAAAFDA/djRwdiHU8iwEGYk3A_rfArakqODgFMpYwCPcB/s1600/Toon%2BBoom%2BHarmony%2B14%2BScene%2B-%2BMareySue.jpg)
By doing that, by clicking in this area here, I've just toggled them off and now I have a clean slate. And then I can apply the B to C hints so let's do that. I'm just going to go back to the first one to remind myself zero, one, two, three was the pattern. So again, I don't want to do them here or they'll just be going onto the final one. So it was zero, one, two, if I remember right, three and then go to the back one and then just position them as you need.
![how much is toon boom harmony premium how much is toon boom harmony premium](http://greatnd282.weebly.com/uploads/1/2/5/0/125050027/262436629.png)
I've made this crazy shape here just to show you the flexibility. I'm not going to work too hard on this, but just to put one in manually because this is such a strange transition. So let's say you want that point there to morph from one into the other. And maybe we want this point here to transform into that one. We're starting to put some structure on that transition and we're able to control this.